TSHv3 Manual - Functions Changed in TSHv3
The following table lists all of the in-game functions that have been replaced with TSHv3 functions. These functions are either unused debugging functions or they are graphical toggles that can be performed in the OPTIONS>GRAPHICS area of the game. With TSHv3, all functions in the "Old Function Name" column are no longer available in flight.
|
Old Function Name |
New Function Name |
|
TERRAIN_TEXTURING |
UFC_F00 |
|
OBJECT_DETAIL |
UFC_F01 |
|
OBJECT_NUMBER |
UFC_F02 |
|
SHADOWS |
UFC_F03 |
|
ROADS |
UFC_F04 |
|
TERRAIN_DISTANCE |
UFC_F05 |
|
TEXTURE_TRANSITION |
UFC_F06 |
|
SPARKLING_WATER |
UFC_F07 |
|
LOW_LEVEL_NOISE |
UFC_F08 |
|
LIGHT_MAPS |
HDGd |
|
POINT_LIGHTS |
HDGi |
|
REV_MOUSE_YAW |
CRSd |
|
REV_MOUSE_PITCH |
CRSi |
|
INC_ACM_PAN_SPEED |
BINGOd |
|
DEC_ACM_PAN_SPEED |
BINGOi |
|
STICKY_POPUP_MDI |
RADAR_ALT |
|
LIMIT_VR_CPIT_VIEW |
HUD_REJECT |
|
WEAPONS_ON_PLANES |
JETTISON |
|
FIRE_EXT_AMAD |
FIRE_EXT_AMAD (fixed) |
|
FIRE_EXT_LENG |
FIRE_EXT_LENG (fixed) |
|
FIRE_EXT_RENG |
FIRE_EXT_RENG (fixed) |
|
VOLUMETRIC_CLOUDS |
ROTATE_KNOB |
|
COMMAND_RADAR |
SEL_RI |
|
QUEUE_BETTY |
SEL_LH |
|
DEBUG_CLOSEST_PLANE |
DBL_AX |
|
DEBUG_OLD_WSO_THREAT |
INC_AX |
|
DEBUG_OLD_NEXTCENTER |
TDC_AX |
|
DEBUG_MEMORY |
SW_VIEW |
|
DEBUG_COUNT_OBJECTS |
SEL_LI |
|
DEBUG_RCS |
SEL_LO |
|
DEBUG_DIR_ARROWS |
SEL_RH |
|
DEBUG_LANDING_GATES |
UFC_0 |
|
DEBUG_DESTRUCTO_CAM |
UFC_1 |
|
DEBUG_NEXT_WATCH_PLANE |
UFC_2 |
|
DEBUG_N_CARR_PLANE |
UFC_3 |
|
DEBUG_P_CARR_PLANE |
UFC_4 |
|
DEBUG_CARR_PLANE_RIGHT |
UFC_5 |
|
DEBUG_CARR_PLANE_R_F |
UFC_6 |
|
DEBUG_CARR_PLANE_LEFT |
UFC_7 |
|
DEBUG_CARR_PLANE_L_F |
UFC_8 |
|
DEBUG_CARR_PLANE_FORWARD |
UFC_9 |
|
DEBUG_CARR_PLANE_F_F |
UFC_ENT |
|
DEBUG_CARR_PLANE_BACK |
UFC_CLR |
|
DEBUG_CARR_PLANE_B_F |
CONT_BRT |
|
DEBUG_CARR_PLANE_CW_F |
SW_CALB |
|
DEBUG_VAR_UP |
SEL_RO |
|
DEBUG_VAR_DOWN |
SEL_CENTER |
|
MEANGRN |
RECENTER_TIR |